Wednesday, May 02, 2007

If your bored at work

I've found a great site that hosts a lot of different movies joox.net. After watching Mission Impossible 3 i realized something, Tom Cruise runs like a retard.

Sunday, April 22, 2007

Victory @ Ro'Maeve

After having vamp get her YY Robe I knew Berm really wanted one too so we continued to gather people together at the window each day to try our chance at claiming. Now from what I hear, the past few days we've actually gotten the claim each time, but due to mpk attempts and wiping we never got to the point where we can kill it.

This time around was different, we had plans of going to the window after ZM4 was done, ZM4 taking longer than usual due to incidents on the way there but we just barely made the 3:00pm window (which I'm convinced didn't start right at 3). Of the ZM pt, berm and I were the first to arrive with jean and pal already waiting in another pt. We had daeana, chriseh, and ari enroute from chocobos and ron came along too to help out so when we were all there we had 8 people.

Berm announced it popped to the east right as the rest of the ZM pt was zoning in, clearly other pts in the area knew too as everyone was heading over east where I and a few other mages were standing. Now with a lot of magic-aggroing statues in the way no one dared to cast magic at the time so one of the other linkshells voked a statue to try and link shiki out of hiding. It worked and once it was up I threw out a quick stun and berm threw out a charm and Shiki was ours! Since there was really none of us in the area at the time I ended up taking enough hits and died before anyone could get it off me.

Chaos.

The fight was crazy, not only did we have at least 40 people in that small little path watching us but many of them at the beginning were fighting statues right on top of us in a mpk attempt which created a ton of lag. I ended up being more of a backup healer than a blm that fight since I had died and couldn't do a lot in the way of nuking, ended up dying again later on in the battle and losing my level permanently. We ended up getting a link which of course no one outside our alliance bothered to take but jean rose to the challenge and tanked/kited that thing till he almost died as a rdm/nin allowing us to continue focusing on shiki.

It took us a good 10 minutes but we killed off the NM (with an overdramatic thunder III at 1%) and Berm got his robe!.. which he can't use for another 5 levels. We were criticized by the end game shells for the length of time it took to kill and how many people we brought but who really cares. We walked in for the 4th time, got the claim (all 4 times), and walked out with the drop. Being nothing more than a chat LS not pimped out with an arsenal of lvl 75's with uber gear, I was very proud of MA, this was an awesome accomplishment.

The pt trying to fight in the middle of 40 people with Jean soloing a link in the background.

Friday, April 20, 2007

Bst Adventures lvl 36-37

Lets talk about food, before 35 I used meat, in pts, and solo, just cause it was cheap, gave me a boost in str (among other things), and it was something to eat. Now that I'm more into my stats and soloing, I've been looking into other things. Now the first thing that popped into my head was sushi since accuracy imo is the most important melee stat a BST should have to worry about (more on that later), but sushi was expensive, and I'm only lvl 36 so I'm not quite ready for that. Then by use of the somepage food guide, I discovered Rice Dumplings. They added +5 to accuracy which was acceptable to me as well as +17HP, +3str, +2 vit, +1agi, +20% attack (caps at 45), and +2 to HHP and HMP. I really liked the hp and mp regen while resting, the accuracy, and the str/hp/vit was always helpful. And at roughly 7-9k per stack I figured they'd be a good bridge between meat and sushi.

Level 36:

Seeing too many DC's in Bibiki I decided to make the move to Sea Serpent Grotto. This zone is a BST paradise! I stayed by the zone within the first "loop" on the map running circles around it charming EM leeches and fighting tough bats and sahagins. Now this camp isn't the safest since sahagins aggro sound but at this point in your BST career, avoiding aggro should be second nature to you, or if you do get aggro you can sic a pet on it, charm bind it, and zone. This camp goes untouched most of the time, lots of high levels running through the area since it's by the zone entrance, some even tossed a cure or stuck around to watch.


I stayed for till about halfway to 37 then got called away to help Chriseh do his Savage Blade WSNM followed by a Rostrum Pumps run with SotL.

Level 36-37:

Later that night Jean had a spot in his party after Bermont left with a few LS PLs so I took the opportunity to go into PT BST mode. The PT had jean as nin, 2 wars, a rdm and blm and me as BST. We were in Crawlers Nest and the XP was great for a pt this level. Not only did I finish my level and get to 37, but stayed for another full level and hit 38. Now as I stated in my last BST post, we're by no means a gimp pt job just because we can solo. While alone I wasn't the top DD, but combined with my pet, I greatly outparsed the top warrior.


Combined with my Funguar pet I did 25,573 damage total, over 7,000 more than the top melee DD. And my pet wasn't fighting 100% of the time, sometimes I had to use Leave to shed aggro then wait for the Call Beast recast so there were 2-3 battles where it wasn't participating. Bringing a BST to your pt at this level is like bringing 2 DDs, don't underestimate a BST with its flag up. I'll continue to solo of course, but I'll always be open to pting.

Thursday, April 19, 2007

New End Game Shell

So with my first experience as an actual member of an end game shell that I applied to now at an end, I'm happy to say I came out with my first end game item. The NM was Alastor Antlion (AA), a tricky little NM. It's a popped spawn by trading an antlion trap to a ??? in Attowha Chasm. However the NM doesn't just appear, instead another NM appears named Feeler Antlion that you have to keep alive until it spawns the main NM, Alastor. Feeler has a random chance of spawning AA everytime it uses a tp move, if it doesn't spawn AA, it will spawn another NM called Executioner Antlion (EA), which the alliance has to quickly kill off. It will keep spawning EA's even after AA spawns so you have to kill off the Feeler Antlion quickly after it spawns AA or you'll have a whole mess of Antlions to deal with.

The runs varied with our random luck, sometimes AA popped on the first tp move used by Feeler, other times we had to kill off 5-10 EA's until we saw AA. In either case, everyone got their Rostrum Pumps who went that day with only 1 wipe.


The shell I joined, Sanctuary of the Lost, is full of great people. They kept me laughing and made me feel very welcome and useful. Got several compliments, including one from the leader which made the event even more enjoyable for me. I think what made it better is how they let me get my Rostrum Pumps when it was my very first event with them. Having vamp there and watching her get her pumps was also nice to see. I look forward to doing more events with them in the future.

Bst Adventures lvl 35

I dinged level 35 in a Garlaige pt, I was the top DD pt between me and my jug pet. My tiger jug pet did the most damage in the party and combined with mine just shot me up even there even further. This was the case for a few reasons: First off, melee DD jobs don't have access to the best gear at this level, meaning they hit for less and a lot less often. This makes my tiger look awesome in terms of its accuracy and damage compared to the average melee DD. In later levels the pt BST doesn't shine as much but in this range, there is absolutely no reason why anyone wouldn't want a BST for their pt.

So now that I have Leave, a most awesome ability, I chose Bibiki Bay to test this ability. For those that don't know Leave is the defining ability of a BST.. well I suppose you could say Charm is the defining ability of a BST since without Charm, a BST is just a bad warrior. But in any case Leave gives us the ability to solo the most effectively from 35 to 75 than any other job in the game. When you kill a monster with a charmed pet, you take a 30% xp penalty so the goal here in every battle is to end the battle alone with no pet, finishing off the monster yourself. What Leave lets us do is dismiss a pet with no aggro at any point in the battle, most often used when the monster has between 3-10% HP left, then the BST simply has to finish off the monster and get the full xp. At 35 and beyond your pet not only acts as a great DD but also a tank so you can melee alongside your pet and hardly ever have to worry about taking hits. Leave has other great uses to avoid links and shed aggro but this is the primary use, anyway more on BST tactics in later posts.

Level 35:

Bibiki Bay was a wonderful experience, by the zone to Buburimu you had Dhamels, Ravens, Efts, Rarabs all between DC and Tough with an adequate number of Even Matches to charm. The XP, while still not as good as a standard xp pt, was consistent getting around 150 per kill no ring. I was able to hit chain 4 once due to the plentiful number of good pets and prey around. There was some competition at times, I had at least 3 blu's show up trying to learn Wild Carrot off rarabs with some high level friends, but they just stuck to rarabs, also had other bsts show up but there were more than enough monsters to share the camp. Then the last thing was when high levels wanted to camp that NM by the docks which can be annoying but it was a big area so it wasn't too bad. I stayed here alittle over 36 then there were too many DC's around so I decided to make the move.

Me soloing in Bibiki, sporting kat's sexy taru RSE.

Thursday, April 12, 2007

Black Mage

I need a place to get my thoughts down and seeing as how neither Jean or I has posted on this in well over a month, might as well write something.

Black Mages, like many DD jobs are currently suffering from a lack of invites into what you could consider the normal XP pt setup these days. However for BLM it's different because there are several factors affecting this.

1. The traditional XP pt is mostly dead post-Aht Urghan. Yes the good old xp pt where you make skill chains and magic bursts do not really exist once you hit Aht Urghan content. This is where BLMs shine pre-60 and now that's no longer the case. People realize it's much faster to just spam your best WS for spike damage than to coordinate TP and weapon skills and magic bursts.

2. Colibri. Yes these birds that give excellent xp in the low to mid 60 range reflect magic. Since these are what almost everyone wants to pt on this range, BLMs take a hit in invites here. This is the starting stage that contributes to their lack of invites in pts.

3. TP Burn. The truth is mp is just plain inefficient. In a TP Burn post-70 the melee jobs can just burn through a monster fast, then move onto the next. A BLM, while able to keep up damagewise with Rampages and Asuran Fists, have to rest back that mp when they're done. This creates downtime and is extremely hindering to the TPBurn pt style. The bards and main healers don't expend as much MP per battle as a BLM and due to the high refresh (sanction, items, subjobs, refresh whores) they can typically keep up with their role in a roaming TPBurn.

However what many people don't realize and as I've been pting (making all my pts) I do see people pointing this out a lot, BLMs don't just stop xping at 75. It's true you don't see them in Caedarva Mire and Bhaflau Thickets because those are both TPBurn areas. They have adapted to the Aht Urghan changes to pting and as a result can get just as much xp as a TPBurn can in their own areas. Unfortunately the BLM has to actually make it to 75 before they can join these nice areas.

Currently 68 and slowly making my way to 75, still very rare that someone wants me but pting with LS members and making pts is making the process go somewhat faster.

Saturday, February 24, 2007

Stalkers!

Ok I just found this funny and thought I'd share it with you all. I use ffxiah a lot when searching for items because it's faster to find a price of something than scrolling through the AH in laggy whitegate. I usually search my name too every once in awhile to see my own records however in all my time of going to ffxiah.com I never thought I'd be a most viewed player -_-. I think I have some stalkers on Bahamut.

Monday, February 19, 2007

The Return?

Ok my last post a week and a half ago (see below) I stated why I've been gone for awhile. Well today it was revealed that I was leaving for good and a new version of Moogle Army was made to have a change in leadership. Through the course of that night I received several messages telling me about the state of the LS and how many people were feeling down about the news. I wasn't initially going to log on to say good byes but write the LS a message on the website, however after being convinced about all that was going on, I decided to install FFXI where I was and log on that night.

I only intended to log on to check in and maybe bother jean for a pearl to the new LS but within literally a minute of me being on people spot me (despite being on invisible mode) and vamp pops into the main LS to welcome me back, followed by lopsider, and eventually the rest of the LS on at that time and before I knew it everyone was happy to see me back. This really got me thinking of all the people that I loved to see everyday that I was missing out on. A new member who I never saw before until today made this observation:

I want to continue to help out and be apart this great LS, even though I know you would strive on without me there, FFXI and the Moogle Army is just too hard to let go of. So I suppose I could say I want to return, just hope I can make it possible. :)

Saturday, February 10, 2007

Where has the leader gone?

Ok I know I haven't been on in quite some time and people have been asking questions. To start, no I don't play WoW, I actually haven't been playing any games lately. I guess the simple answer is I've really been letting myself fall behind in school, especially last semester. Before I let myself fall behind this semester as I was fully ready to do so, especially with my love of the black mage job, I told myself to just "stop, get off the game and start focusing on your education." So for the time being that's what I'm doing, trying to get off my addiction to gaming and catching up on everything I missed out on last semester so I can actually understand wtf I'm doing this semester.

I'm not cancelling my subscription to FFXI (for now anyway) nor do I plan on not coming back, I'm just on an extended break from the game. I do wish you all the best of luck and I hope the Moogle Army continues to strive on as it always has, I'm sure I'll have plenty of things to hear about when I get back.

Sunday, January 28, 2007

Saturday, January 27, 2007

Our love will not be denied! <$

5 long hours of o hat runs it can be a little tiring. I swear i will never do this again. But i said that last time. And the time before that.

What's true in my heart

This is how i feel i should look and it will from now on.

Friday, January 12, 2007

Ulli = 8 hours of wasting time

'As i said RDM/NIN is soro onry you get other people in on the action they eff it up and get there mob stolen... by us. More late breaking news later!

T_T twinsies


If only she wasn't a dirty jap and understood what i was telling her. I can never get anyone to do synchronized dancing with me ; ;

I'm back

Sorry for the lack of posts. This really happened too a few weeks ago. Coming up soon my Jormy fight and more frilly Elov!

Friday, December 22, 2006

Path to Diabolos Part 2

Ok... maybe not that much later.

So we finally made it, 2 days of work and we're at the final fight we need to do so that we can fight Diabolos Prime and get the summon. I was very scared going into this fight, reading up on all the setups and strategies there is a very low margin for error in this fight. To get to the arena for this fight you need to go through a zone called Pso'Xja which is also very neat looking but to get the pass you need to farm a Cyan, Carmine, or Gray Chip. Elov and I went down, later joined by vit and vamp and we got all the chips within a half hour. After turning those in it was time to make our way to the fight.


The setup consisted of our semi-static: elov, vit, vamp, and myself and we were joined by vit's friend Thulius for the stun whoring drk and after a quick shout in Aht Urghan we found battlegod who came as monk. So the final setup was nin, thf, mnk, drk, smn, and whm. Getting through the 40 cap area of the Pso'Xja zone (a series of colored warps) was fairly uneventful, Elov did manage to die once by cancelling sneak or something dumb like that, but we all made it there fairly fast.

In this fight, diabolos has this ability called nightmare which is an AoE Sleep that you can't be waken up from. This ability is.. well.. a nightmare, the one thing you want to avoid. Fortunately our dark knight stun whore was right on que for each and every nightmare utilizing the spell and his weaponskill stuns as well, couldn't have asked for a better performance from him. Elov as thf did his job of SATAing onto Vit (nin) to keep hate on him and, and the monk did an awesome job with damage.


The arena is laid out in tiles, at around 50% Diabolos starts to drop these tiles, if you fall, you're pretty much dead. Although we went over where we were to stand well before entering the bcnm40 it still managed to scare the hell out of vamp and I when both tiles around the one we were standing on suddenly fell. Vamp assisted me with healing as smn and I kept the nin and drk hasted, and erased and at 20% vamp used astral flow to pretty much finish it off. The pickup monk praised us and my LS greatly for the flawless run claiming he failed this run 5 times in the past and overall it was a fun and surprisingly easy fight. Everyone did their jobs perfectly and I can only hope it goes this well on the prime fight next week.

Even though our path to Diabolos is almost over, I look forward to continuing more of the CoP mission series. Riverne Site B next!

Path to Diabolos Part 1

I know its been awhile since I've given a post on CoP but after my Phomiuna Aqueducts (2-3) run nearly a month ago I pretty much put CoP on hold aside from a few other CoP 2-3 runs I've done with the LS.

Tuesday was no different. Started with yet another Phomiuna Aqueducts run for vamp who has her heart set on getting Diabolos as a summon. At this point that run is fairly routine for me, but after that we decided to go around and do the next fight in the series, Riverne Site A.

Killing in Hippogryph in Riverne.

I've yet to see a CoP zone that failed to impress me, Rivern site is no exception. A very unique and great looking zone. For this run we had Vit, Vamp, Elov, Roc, Krile, and myself so we figured we'd do the nin nin nin whm whm whm setup where each nin took a mammet backed up by their own whm. Elov was only a 39 nin and krile had ok gear for his whm but aside from those, we were in good shape with jobs.

All 3 nins wanted me as their whm so they all /random'd for me, the gimp nin Elov happened to win (he later admitted this was the first time he tanked a monster with no other ninjas to help post-37). Krile got assigned to vamp (and she lived!) and roc went to vit. This bcnm40 fight was so much fun we all had a blast. True it was serious and we had to concentrate but there was a lot of pt chat going on and you could tell everyone was having a good time. We didn't bring any yellow liquid that I heard really helps helps (the mammets can change job at any point, the liquid prevents that) but we ran into little problems. The blm forms gave us a run for our money but there were no deaths and we succeeded in the mission.

CoP 2-3 Fight

After that roc and krile left us but vamp, vit, elov, and I decided to continue on. After a few more awesome cutscenes we went to do road forks 3-3 which is a lengthy side mission in which you need to kill 2 popped NMs in Carpenter's Landing and Attohwa Chasm. Also included in this mission is a hilarious side story about the 3 tarutaru with the uniquely colored hair trying to find their father in Windurst that made this mission worth it alone. The NMs were easy for what we had, any one of us there could've solo'd both of them with relative ease. However the main highlight of this mission was after you killed the NM in Attohwa Chasm, you had 1 hour to climb to the top of a mountain in the zone. This is a cleverly designed mountain that requires careful navigation around ledges, over bridges, down drops, it was a very fun and exciting climb (though I don't recommend doing this at 5am) and if you don't make it in time or fall you can start over without having to kill the NM again (like I did.. 3 times).

Mountain climbing in Attohwa

Well more on Vamp's Path to Diabolos later.

Monday, December 18, 2006